Update Archive
	On this page, you can find an archive of older updates that
	I've made to the website prior to the current year.
	Old Updates
	
		
			| SlackBuild Update, Donations and Poems | November 9th, 2024 | 
		
			| There are three parts to this update! The first is
			just a minor update to acknowledge that I
			have submitted an update to the xfs_undelete
			SlackBuild over on SlackBuilds.org. The second is
			that I have removed the Donations section from the
			About page, as I am not currently accepting them at
			the moment. The third is that I have posted several
			new poems to the Story section! They aren't much,
			but feel free to give them a quick read. | 
	
	
	
		
			| New SlackBuild | July 13th, 2024 | 
		
			| It's been a while since the last update, hasn't it?
			In any case, today's update is just a quick one;
			I have submitted a new SlackBuild to
			SlackBuilds.org for xfs_undelete, which is a file
			recovery program for the XFS filesystem. I have
			also updated the sm64ex SlackBuild on here to the
			latest version as well. | 
	
	
	
		
			| TestDisk SlackBuild | April 27th, 2024 | 
		
			| Another quick update today, this time to announce
			that I have now taken over maintenance of the
			SlackBuild script for TestDisk over on
			SlackBuilds.org (TestDisk is a Free Software tool
			that is used to help in recovering data and lost
			files). I have also submitted another update for
			the XMRig SlackBuild as well. | 
	
	
	
		
			| Lightspark SlackBuild | March 23rd, 2024 | 
		
			| Just a quick update today to announce that I have
			now taken over maintenance of the SlackBuild
			script for Lightspark over on SlackBuilds.org
			(Lightspark is a Flash player that targets both
			Windows and GNU/Linux). I have also submitted an
			update for the XMRig SlackBuild as well. Anyway,
			that's all for now. | 
	
	
	
		
			| Leap Year Update | February 29th, 2024 | 
		
			| Today's update is a rather major one! I've added
			a new program that I wrote recently (called
			"Betcha!") to the Software section. It's a simple
			ball-in-a-cup guessing game (primarily intended
			for GNU/Linux) that runs on the command line and
			can be compiled from source code. Head on over
			and check it out! | 
	
	
	
		
			| New Year, New Update | January 1st, 2024 | 
		
			| Happy New Year, everyone! Today's update is a huge
			one, spanning the entire website! In addition to
			various backend updates across the board, I've
			revamped and cleaned up the CSS and HTML across
			the site in order to make it W3C-compatible,
			which should help with performance and
			accessibility. I've also made some updates to the
			error pages, updated the website's logo and the
			favicon, moved all of the old update posts to a
			separate update archive page, made some minor
			adjustments to various pages in the various
			sections (including the "About" page), and
			basically just given the whole website something
			of a total refresh. Hopefully, this should make
			browsing the site a more pleasant experience going
			forward (although given the scale of the update,
			you may want to re-check any bookmarks you've made
			in the past and see if they need updating). | 
	
	
	
		
			| Christmas Update | December 23rd, 2023 | 
		
			| Just another quick update to bump up the
				sm64ex SlackBuild to the latest version
				once more, as well as to acknowledge the
				minor SlackBuild updates I made last week
				to xmrig and zxing-cpp. This will likely
				be the last update to the site this year,
				so for now...Merry Christmas, and see you
				next year! | 
	
	
	
		
			| Another Small Update | December 3rd, 2023 | 
		
			| Just a quick update today to bump up the
				source of the sm64ex SlackBuild to the
				latest version, along with re-working a
				few minor backend things here and there. | 
	
	
	
		
			| SlackBuilds and Donations | November 18th, 2023 | 
		
			| Today's update is a smaller one, mostly
				covering my recent submissions to
				SlackBuilds.org. In addition to updating
				"superlu" and "zxing-cpp", I've also
				submitted a SlackBuild for "opentoonz" (the
				OpenToonz 2D animation software) as well.
				I've also added a donations section to the
				"About" page of my website, in case anyone
				wants to help support the upkeep of the site. | 
	
	
	
		
			| Small SlackBuild Update | November 11th, 2023 | 
		
			| Just a small update today to the sm64ex SlackBuild
			(bumping the source up to the latest version), along
			with a few updates to some of the SlackBuilds I
			maintain over on SlackBuilds.org (namely feather and
			badwolf). I've also added a new SBo SlackBuild
			(zxing-cpp) as well, as feather now requires it as a
			dependency as of the latest version. It should also
			be noted that feather will now require qt6 as a hard
			dependency in order to compile and run from now on, so
			please keep that in mind. | 
	
	
	
		
			| Something Old, Something New | August 1st, 2023 | 
		
			| Today's update is a big one! I've decided to remove
			the "Old Stuff" section from the website and move all
			of the content on that page into other sections. All
			of the animation-related content has been merged into
			the Animation section, while all of the story-related
			content has been moved into the brand-new Story
			section! I've also re-encoded the videos in the
			animation section to improve their quality and
			filesize, cleaned up some of the other sections (such
			as the Miscellaneous section) and revamped the way the
			pages are organised on the site as a whole. Much like
			the last time I did something like this, you might
			want to check any pages you've bookmarked in the past
			to make sure that the links to those pages still work. | 
	
	
	
		
			| sm64ex SlackBuild Update | July 19th, 2023 | 
		
			| Just a small update today. I've updated the sm64ex
			build script in the SlackBuilds section, adding the
			option to compile packages using different versions of
			the ROM (like you can when building manually). This
			means that you can now build sm64ex Slackware packages
			for the Japanese and European versions of the game as
			well, although it should be noted that builds using
			the European ROM are a bit buggy (which is an upstream
			issue rather than a build script issue). | 
	
	
	
		
			| Software Section and SlackBuilds | July 11th, 2023 | 
		
			| Damn, has it really been a year since the last update?
			Sorry about that, life has had quite a few ups and
			downs lately; I'll try to keep things updated more
			frequently in the future. In any case, today's update
			is a rather major one: I've revamped the Software
			section and added a variety of SlackBuilds (unofficial
			shell scripts for building software packages for
			Slackware, a GNU/Linux distribution) to it (although
			many of them are just links to pages for those
			SlackBuilds on SlackBuilds.org), along with moving my
			existing "ASCII Test Game" to its own page. I've also
			cleaned up the layout of the updates on the website's
			front page to improve their legibility. | 
	
	
	
		
			| Backend Update | July 11th, 2022 | 
		
			| Apologies for the lack of updates, life has been rather
			hectic recently. In the meantime, however, I've gone
			and done some major backend updates, including
			re-organising how some of the folders, files and URLS
			are laid out. In light of this, if there are any pages
			you have bookmarked previously, you might want to go
			back and check to see if the addresses for said pages
			have changed; if they have, please update your bookmarks
			to the new addresses accordingly. | 
	
	
	
		
			| 3DCG Renders | February 7th, 2022 | 
		
			| A substantial update, at last! Today I've finally
			added an update to the Miscellaneous section;
			specifically, a small sub-section containing some
			3DCG renders that I've created over the past few
			weeks using the 3D modelling and animation software
			Blender. There are four renders in all, and each one
			is available to use under a Creative Commons
			CC-BY-NC-SA license. Head on over and take a look! | 
	
	
	
		
			| Quick Update | January 10th, 2022 | 
		
			| Just a quick update today, mainly a few
			behind-the-scenes changes here and there; however, I
			have also updated some of the short stories in the
			Old Stuff section to have nicer formatting, hopefully
			improving their readability. | 
	
	
	
		
			| Minor Updates and ASCII Test Game | April 11th, 2021 | 
		
			| Just a small update, mainly a few back-end changes
			here and there. Notably, however, I have updated the
			download for my ASCII Test Game in the Software
			section, as I had accidentally made the grave error of
			forgetting to attribute the creator of a third-party
			library that I had used in the creation of the
			program. I have since rectified this mistake, along
			with adding a detailed README file to the zip folder.
			If you have already downloaded the old version of my
			ASCII Test Game program that lacks the README file
			and attribution, I strongly recommend you replace that
			version with the new one as soon as possible. | 
	
	
	
		
			| Website Launch | January 18th, 2021 | 
		
			| Launched the website. | 
	
	
	
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